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Friday, August 31, 2012

Monday, August 27, 2012

Castle Yellow

Trying out my tablet and some new software. I wanted to put this into MAL, but the style is totally wrong. (Probably a lot of fun things I could do with it, though)

I have serious line dependency issues. Going to have to work on that.

Friday, August 17, 2012

Podcast Sabotage

I was on Chatterbox Video Game Radio a few nights back, and I filled it with nothing but dead-air and misinformation. It was gloriously awkward, so I did a visual transcript of the night's events.

(Outside of my influence, Alon and Ara run one of the better video game podcasts out there. I'd recommend a listen, if that's your thing.)

Tuesday, August 14, 2012

The Carrot, The Stick, and the Energy Tank

The fools at IndieDB allowed me to post a tutorial with only a cursory glance at its contents. What they don't know (what nobody knows) is that I've seeded my entire article with subliminal messages, the perfect weapon against the next generation of level designers. The perfect agent to corrupt the impressionable youth!

Ten years from now, every map designed for a 2D platformer, every single one, is going to be shaped like a giant wang!

It will be the most epic orchestration of mass hypnosis ever conducted. It will be my legacy.