Tuesday, August 14, 2012
The Carrot, The Stick, and the Energy Tank
The fools at IndieDB allowed me to post a tutorial with only a cursory glance at its contents. What they don't know (what nobody knows) is that I've seeded my entire article with subliminal messages, the perfect weapon against the next generation of level designers. The perfect agent to corrupt the impressionable youth!
Ten years from now, every map designed for a 2D platformer, every single one, is going to be shaped like a giant wang!
It will be the most epic orchestration of mass hypnosis ever conducted. It will be my legacy.
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