Wednesday, May 16, 2012
I've never played Day Z, but I've watched a ton of other people struggling through the game, and it's absolutely hypnotizing.
There are no rounds, no finish line, no objective except to survive. You're dropped into this ENORMOUS countryside that's been overrun by zombies (the crazy-fast kind), and if you want to last more than five minutes you're going to need water, food, and ammo; which leads to situations where you're sneaking into the ruins of a grocery store in some abandoned town hunting for a can of beans, praying you don't get the zeds' attention because if you're forced to fire off a shot, every zombie for a mile is going to come running.
But the most dangerous element of the game are the other players. They want to survive, too. They want your can of beans. They will fucking kill you.
Or maybe they'll help you out. It's your choice whether you want to step out from the treeline and flag them down or open fire before they even know what's happening.
The video above was recorded by Kilroy, who made a very impressive run through the game. Some things to keep in mind:
- voice chat is in-game and affected by distance, which means you can communicate with anyone else in the game with your own voice, and you'll have to yell if they're far away or whisper if you don't want to attract attention. As a child of 90's dial-up PC gaming, I find this unbelievably cool.
- This game is still hella alpha. Zombies have a bad habit of running through walls and stuttering.
More than anything, this game reminds me of the kind of tense, trust-no-one atmosphere that I'd get from playing Ultima Online. Except completely different.