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Sunday, October 27, 2013

Game Design Theory: Joakim Sandberg: Metroid Fusion

This is an old favorite of mine. Joakim shares his thoughts on gameplay flow in Metroid Fusion; what works, and what doesn't.

I'm pretty sure not a single clip that he recorded is random filler. Everything Joakim shows is tied directly into what he's talking about.

1 comment:

  1. Is Sweden a cult? Why was he kidnapped by Sweden?

    Also, I have an urge to play Yoshi's Island now.