Thursday, April 19, 2012
Morgopolis Studios Logo
So this took a while.
It's the logo for our little dev team, and I'd like to say that there's a lot of deep, meaningful symbolism going on here, but the conception went more like, "It'd be fucking metal if the griffon was standing on a pile of skulls!" "Yeah!"
I made this guy at 2048x2048 resolution, but the game is 1280x720, and making an image at hi-res and scaling it down is supposed to be the smart way to do things, but all of the cross-hatching and crap is really going to disappear once the size changes.
In that way, it's probably the perfect logo for the company: Way too much effort for very little payoff.
Given the style, I'm hesitant to add color. Like, this is supposed to be hiding in someone's notebook, or something like that.
Also, I'm exhausted with this stupid griffon, so maybe I'll come back to it later and goof around.