But I have a solution!
I'm going to make a game, maybe a few games. I'm going to do them fast, too. The only point for doing this will be just so that I can have the satisfaction of actually making a game. I'm pretty confident it'll fix this burnout problem of mine.
Here are the requirements:
- Planning and content can be done on off-hours, but the coding needs to be completed within 24 hours.
- 8-bit graphics. 320x240 resolution.
- Sound effects produced in as3sfxr-b (not a sexy name, but it's a very sexy program).
- Nothing fancy. Nothing innovative. Just a genre that everyone has played enough to make my project entirely pointless.
- Needs a stupid name. This is non-negotiable.
- Bad code. I'm good at this, but I'm still listing it here.
Check it out! I already did the artwork. Missile Master should be a stupid enough name, right?
Look at all that wasted image space. It's very inefficient, which is exactly what I want.
The SFX are ready, too.
If it's worth playing I'll make it available as soon as I'm finished.
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